Inventor Tips and Tricks

Sweep, Shell, Loft and Coil in Inventor (Lesson 9)

In Inventor, Sweep moves a profile along a path (bent tubes, handrails), Shell hollows out a solid, Loft blends between two or more profiles (round to square), and Coil makes springs and threads. All of them are on the 3D Model tab. This lesson goes through each one with a simple example.

Lesson 9 of my Autodesk Inventor series. With extrude and revolve you can model a lot, but not everything. Bent tubes, hollow boxes, shapes that change from round to square, springs: those need other tools. This lesson goes through six of them:

Autodesk Inventor lesson 9: advanced tools

How do I use Sweep in Inventor?

Sweep pushes a profile along a path. Think of a bent tube or a curved handrail.

  1. Start a new part and a new 2D sketch. Pick the Rectangle tool.
Rectangle tool on the ribbon
  1. Draw a 2 x 3 rectangle. This is the profile.
2 x 3 rectangle sketch
  1. Right-click the YZ Plane and choose New Sketch.
New sketch on the YZ plane
  1. Draw the path sketch below.
Path sketch with dimensions
Path sketch in 3D view
  1. Start Sweep: 3D Model tab > Create panel > Sweep.
Sweep tool on the ribbon

A preview appears:

Sweep preview
  1. Click OK. Here’s the result:
Result of the Sweep command

How do I shell a part?

Shell hollows out a solid and leaves walls of the thickness you set. That’s how you turn the solid sweep into tubing.

  1. Start Shell: 3D Model tab > Modify panel > Shell.
Shell tool on the ribbon
  1. Set the wall thickness and click OK.
Shell dialog with wall thickness

The result:

Result of the Shell command

How do I make a rectangular pattern?

A rectangular pattern copies a feature in rows and columns. We’ll use it to make a grid of holes in the tube.

  1. Sketch a circle on the face of the shell.
Circle sketched on the shell
  1. Cut the hole with Extrude.
Extrude used to cut the hole
  1. Click OK.
Hole cut in the shell
  1. Start Rectangular Pattern: 3D Model tab > Pattern panel > Rectangular.
Rectangular Pattern tool on the ribbon

The dialog opens:

Rectangular Pattern dialog box
  1. Click inside the hole. It’s outlined in blue.
Hole selected for the pattern
  1. Click the arrow under Direction 1, then click the long edge of the shell.
Long edge selected for direction 1

If the new hole shows up on the wrong side, click the flip direction button. The green arrow reverses and the hole moves to the right side.

Pattern direction arrow reversed
  1. Click the arrow under Direction 2, then click the side edge of the shell.
Side edge selected for direction 2

Again, if the holes are on the wrong side, flip the direction so the arrow points down.

Direction 2 reversed
  1. Set the counts: 8 in Direction 1 (horizontal) and 3 in Direction 2 (vertical).
Number of holes in each direction
  1. Click OK and save the model.
Finished rectangular pattern of holes

How do I make work planes?

For the loft we need sketches on parallel planes at different heights, so first we make extra work planes.

  1. Start a new part and a new 2D sketch on the XY plane. Draw the first profile.
New 2D sketch on the XY plane
  1. In the browser, expand Origin with the “+” sign.
Origin folder expanded in the browser
  1. Start Plane: 3D Model tab > Work Features panel > Plane.
Plane tool on the ribbon
  1. Click the XY Plane in the browser. It highlights.
XY plane highlighted
  1. Drag the plane using the yellow circle in the top left corner.
Dragging the plane by the yellow circle
  1. Type 0.5 and press Enter.
Entering 0.5 for the plane offset

Your screen should look like this:

New work plane offset 0.5 from XY
  1. Click the new plane and choose Create Sketch.
Create Sketch on the new plane
  1. Draw a circle and click Finish Sketch.
Circle drawn on the new plane

The workspace now looks like this:

Workspace with two sketches
  1. Add another plane off the XY plane the same way, this time at 1, and click the green check mark.
Second work plane at a distance of 1
  1. Draw a rectangle on it…
Rectangle drawn on the second plane
  1. …and click Finish Sketch. You should have three sketches stacked up:
Three sketches on three parallel planes

How do I make a loft?

Loft builds a solid that blends from one profile to the next.

  1. Start Loft: 3D Model tab > Create panel > Loft.
Loft command on the ribbon

The dialog opens:

Loft dialog box
  1. Select all three sketches. You’ll see a preview. Click OK.
All three sketches selected with the loft preview

The loft is done, but the work planes are still showing:

Completed loft with work planes visible
  1. Right-click each plane and uncheck Visibility.
Turning off plane visibility

The planes are hidden:

Loft with the work planes hidden
  1. Save the model.

How do I make a coil or spring?

Coil makes springs and other helical shapes.

  1. Start a new part and make a 2D sketch: the coil profile and a line for the axis.
2D sketch for the coil
  1. Start the Coil tool.
Coil tool on the ribbon
  1. In the dialog, click the Axis button and select the horizontal line.
Selecting the coil axis
  1. A preview appears. To flip the coil the other way, click the direction button.
Coil preview
  1. Enter the number of revolutions and click OK.
Entering the number of revolutions

The coil is done:

Completed coil
  1. Save the model.

Why is my sweep or loft not working?

  • The profile isn’t perpendicular to the path at its start. Sketch the profile on a work plane normal to the path.
  • The path is too tight for the profile size, so the solid would cross itself. Use bigger bend radii.
  • Loft profiles have different point counts and twist. Add point mapping, or make the profiles more alike.

Next up: Lesson 10: Introduction to creating threads.

All the Inventor lessons

  1. Getting started
  2. More basic stuff
  3. Creating a detail drawing
  4. Advanced detail drawing procedures
  5. Editing existing solid models
  6. Making parts for the assembly
  7. Assembly view procedures
  8. The presentation panel
  9. Advanced tools
  10. Introduction to creating threads
  11. Advanced work plane procedures